Moni

"They were bigger than I thought. Four days traviling through Mandalkan wilds, and then at last I found it. Kalrangi, a Lodran temple-city. Like an immense immovable mountain of stone did the orange termple rise from the plain earth. Bigger than all imagination, this stone behemoth sat in this dry arid place, and I was amazed at their ability.

''Then I saw the creature himself and knew in an instant how such a large structure could be built. The size of the creature was unlike any mortal in Agutar. At least six cubits tall, with powerful and muscular hunched back, and large powerful arms and legs comparable to tree trunks; for a moment I shuddered horribly at the sight of this beast. Then I remembered my mission's goal. I drew out my wand, and shot. He did not fall. Ever since I have not dared to return to Kalrangi."''

-Expeditions to Mandalka, Rolim Elquim ""Moni are strong and powerful warriors, diplomatic and well-spoken politicians, and a generally benevolent and optimistic group of creatures. They live in nature, and can be very diverse. Whether wooly Mammaks, spry Haudese, or wise Lodran; Moni are as various as the creatures in the wilds around them. Many of the moni come from a very specific cultural group, although often their cultures get grouped together by outsiders. Moni enjoy sports and games, diplomacy and intelligence, religion and their deities, and above all bear a great nationalisitic pride; each extremely proud of their home nation and it's accomplishments.

Lumbering Giants
Moni are huge towering creatures, at over 7 feet tall. They have heads, trunks, tusks, ears, and faces of elephants as well as hulking humanoid bodies covered in thick leathery skin. Their large round hands have four thick digits, and their feet are flat and oval-shaped - like elephants.

Also not too unalike elephants, the trunks of The Moni is a useful appendage that supplements their hands. In addition to a keen sense of smell, trunks can also be used to lift and carry heavy objects, and the two finger like protrusions at the tip of the trunk can be used to carry both food and liquid to the mouth and can even act as snorkel.

Gifted Builders
Moni are tireless, patient artisans, with an unrivaled intuition about their craft. While they make strong spiritual leaders, their gift at stonework and construction is so natural they are often at a loss when it comes to imparting their knowledge onto others. Among the Moni, the Lodrans are known for their fabulous and unrivaled stone temples. Haudese are known for their magnificent wooden longhouses. Mammaks, being the most resource-bare, are even able to build using the snow, stone, ice, and animal skins that are available to them.

Relentlessly Loyal
Moni believe in the value of community and life, each in their own way. Lodran Moni's view of an extremely benevolent and loving pantheon make them a hospitable and open people; but their strong view of loving gods sometimes lead them to naivety and a lack of concern for their suffering in this life. Haudese Moni entire way of life and government relies on the strength of their perceived familial bonds with each other clan, fostering a deep respect and love between allied tribes. Mammak Moni literally can only survive in their harsh terrain by living in small groups of families called Bands.

Each Moni, despite of subrace, believes that the members of a group have a responsibility to look out for each other. Once they have joined a guild or bonded with other individuals in any capacity, they devote themselves to maintaining that bond. They coordinate their efforts and are often willing to sacrifice themselves for the sake of their group, country, religion, or oath. They expect the same level of loyalty from other members of their community and can be severe in their disappointment when their trust is betrayed.

Moni Names
A Moni's name includes overtones of a sound, produced in a moni's resonant nasal chambers, that indicates status, family connection, and community role. SInce most of other races can't hear or distinguish these tones, let alone produce them, Moni often translate them into titles, such as Hierarch, Reverend, Grandmother, Healer, or Saint.

Male Names: Bayul, Berov, Brooj, Chedumov, Dobrun, Droozh, Golomov, Heruj, Ilromov, Kel, Nikoom, Ondros, Radomov, Svetel, Tamujj, Throom, Vasool

Female Names: Ajj, Boja, Dancu, Dooja, Elyuja, Fanoor, Irijj, Jasoo, Katrun, Lyooda, Mayja, Radu, Shuja, Soofya, Totoor, Verij, Vesmova, Yoolna, Zarij, Zoorja

Moni Traits
Your Moni character has the following racial traits.

Ability Score Increase. Your Constitution score increases by 2.

Age. Moni physically mature at the same rate as humans, but they live about 450 years. They highly value the weight of wisdom and experience and are considered young until they reach the age of 60.

Alignment. Most Moni are lawful, believing in the value of a peaceful, ordered life. They also tend towards good.

Size. Moni stand between 7 and 8 feet tall. Their massive bodies weigh between 300 and 400 pounds. Your size is medium.

Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Speed. Your base walking speed is 30 feet.

Keen Smell. Thanks to your sensitive trunk, you have advantage on Widom (Perception) and Intelligence (Investigation) checks that rely on smell.

Languages. You can speak, read, and write common and your regional dialect.

Moni Bravery. You have advantage on saving throws against being frightened.

Subrace. The Moni are a vast and diverse people, but generally the environmental differences they face has led to the emrgence of three subspecies of Moni. They are the Lodran, the Mammak, and the Haudese.

Lodran
As a Lodran, you have deep intuition, great knowledge on matters of faith, and a keen mind for stone and masonry. Lodrans occupy the most space on the continent of Mandalka, and live in ginormous temple-cities throughout the vast and varied landscape.

Ability Score Increase. Your Wisdom score increases by 1.

Mason's Proficiency. You gain proficiency with Mason's Tools.

Stonecutting. Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your normal proficiency bonus to the check, instead of your normal proficiency bonus.

Mammak
As a Mammak, you are strong and resilient. Living far to the North of Mandalka, every day is a struggle and it is a fight for survival. Banding together in small groups of several families called Bands, Mammaks try to survive in the cold frigid terrain of Northern Mandalka.

Ability Score Increase. Your Strength score increases by 1.

Natural Armor. You have thick, wooly skin. When you aren't wearing armor, your AC is 13 + your dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.

Creative Fighting. Sometimes, close quarters combat is unavoidable in your dangerous homelands. For this reason, Mammaks have learned how to use their trunk creatively. Your trunk counts as a light bludgeoning weapon which you have proficiency in and can do 1d4 bludgeoning.

Haudese
As a Haudese, you are agile and dexterous. A bit smaller and more lean than other Moni, Haudese Moni are skilled hunters, rangers, and druids. They live in incredible wooden longhouses with a strict reverence and appreciation for the natural world and the particular places they inhabit.

Ability Score Increase. Your Dexterity score increases by 1.

Able Hunters. Choose one of the following skills to be proficient in: Survival, Investigation, or Perception. You have advantage with rolls made to track beasts, humanoids, and monstrosities with this skill.

Haudese Weapon Training. You are proficient with Nets, Shortbows, and Longbows.